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Brewmaster covenant
Brewmaster covenant












brewmaster covenant

No major reworks, for a class that didn’t really need them. Most of the Monk changes seem positive at this point.

  • In addition, fighting on a Faeline gives your abilities a 10% chance to reset the cooldown on Faeline Stomp.
  • Windwalker: rips Chi and Energy spheres out of enemies along the Faeline.
  • Mistweaver: same as above sounds like Essence Font heals all allies along the Faeline.
  • Brewmaster: the wording is wonky, but it sounds like Breath of Fire ignites all enemies along the Faeline.
  • Faeline Stomp - you stomp, and it opens a Faeline, which deals Nature damage, and has a spec-specific additional effect:.
  • Windwalker: Spinning Crane Kick will refund one Chi.
  • Mistweaver: the healing from your Gust of Mists (your mastery) will be increased.
  • Brewmaster: Tiger Palm and Keg Smash will reduce the cooldown on your brews by an additional second.
  • Abilities that hit them will have a 15% chance to strike again, doing 25% extra damage (as Shadow) or healing.
  • Bonedust Brew - you make brew from the bones of your enemies - yum! - and coat people with it.
  • Adepts from your spec will fight for longer and cast additional abilities.
  • Fallen Order - summons fallen adepts of the Ox, Crane, and Tiger orders to fight and with you.
  • Windwalker: resets the cooldown on Rising Sun Kick, and makes it reduce the cost of your other Chi abilities.
  • Mistweaver: resets the cooldown on Essence Font, and adds extra healing for your allies on the beginning and end of its channeling.
  • Brewmaster: resets the cooldown on Keg Smash, and makes enemies take increased damage from you - this effect stacks.
  • Weapons of Order - a temporary Mastery buff, that also resets the cooldown on one of your stronger rotational abilities, and gives it an added benefit that is unique to each of the three specs:.
  • brewmaster covenant

  • The added Touch of Death benefit for Windwalkers is to spawn Chi Spheres.
  • It is a passive that gives us a chance to make our Spinning Crane Kicks free, and stronger.
  • Dance of Chi-Ji - we are familiar with this one as an Azerite Power.
  • The added Touch of Death benefit for Mistweavers is to spawn Healing Spheres.
  • Invoke Yu’lon, the Jade Serpent - heals your allies with Celestial Breath (in what seems to be a throwback to the Legion Artifact, Sheilun), and spawns Healing Spheres.
  • “Fistweaving” seems to be back, baby! Even if temporarily.
  • The new version of Invoke Chi-Ji, the Red Crane increases your physical damage, makes you immune to movement-impairing abilities, and, more importantly, heals your allies for a part of the damage you deal.
  • The added Touch of Death benefit for Brewmasters is to cleanse any remaining Stagger damage on you - like a “Double” Purifying Brew, if you will.
  • Celestial Flames - gives a chance to increase the damage reduction on your Breath of Fire whenever you drink a brew, and spreads its damage over time component when you use your Spinning Crane Kick.
  • Celestial Brew - absorbs damage, based on your attack power.
  • (Rumor has it that if you yell “keg!” while casting it, it casts better.)
  • Exploding Keg (talent) - this was the ability from your Legion Artifact, Fu Zan.
  • Clash - that cool ability that was like the love-child of a Warrior’s Charge and a Death Knight’s Death Grip.
  • Shuffle - a passive that increased the amount of damage you could Stagger as you used certain other abilities, such as Blackout Strike.
  • Blackout Strike is, once again, going to be known as “Blackout Kick”.
  • You may choose to equip either two 1-handed weapons or one 2-handed weapon again!.
  • They’re Niuzao for Brewmaster, Xuen for Windwalker, and Yu’lon for Mistweaver, which is a new one (although Chi-Ji still exists for them, as a talent).
  • The three “Invoke” talents are now baseline instead of talents.
  • Touch of Death, our trademark finisher, is back to its original design (kills an enemy that has less health than you), and now has an added benefit for each spec.
  • Spinning Crane Kick, to let us deal some AoE damage.
  • Fortifying Brew, a defensive cooldown - always handy to have.
  • Expel Harm, for another self-heal option.
  • Spells that are once again shared by all three specs:.
  • Maybe have a fine brew, too, if you will. So sit back, relax, and enjoy this guide. You are a person of fine taste! And people of fine taste like you deserve only the best information about what is changing for their class of choice, preferably in a concise and neatly organized manner - you may call us the tl dr to the official blog post we don’t mind! So you want to play a Monk in World of Warcraft‘s upcoming expansion, Shadowlands.














    Brewmaster covenant