
No major reworks, for a class that didn’t really need them. Most of the Monk changes seem positive at this point.
In addition, fighting on a Faeline gives your abilities a 10% chance to reset the cooldown on Faeline Stomp. Windwalker: rips Chi and Energy spheres out of enemies along the Faeline. Mistweaver: same as above sounds like Essence Font heals all allies along the Faeline. Brewmaster: the wording is wonky, but it sounds like Breath of Fire ignites all enemies along the Faeline. Faeline Stomp - you stomp, and it opens a Faeline, which deals Nature damage, and has a spec-specific additional effect:. Windwalker: Spinning Crane Kick will refund one Chi. Mistweaver: the healing from your Gust of Mists (your mastery) will be increased. Brewmaster: Tiger Palm and Keg Smash will reduce the cooldown on your brews by an additional second. Abilities that hit them will have a 15% chance to strike again, doing 25% extra damage (as Shadow) or healing. Bonedust Brew - you make brew from the bones of your enemies - yum! - and coat people with it. Adepts from your spec will fight for longer and cast additional abilities. Fallen Order - summons fallen adepts of the Ox, Crane, and Tiger orders to fight and with you. Windwalker: resets the cooldown on Rising Sun Kick, and makes it reduce the cost of your other Chi abilities. Mistweaver: resets the cooldown on Essence Font, and adds extra healing for your allies on the beginning and end of its channeling. Brewmaster: resets the cooldown on Keg Smash, and makes enemies take increased damage from you - this effect stacks. Weapons of Order - a temporary Mastery buff, that also resets the cooldown on one of your stronger rotational abilities, and gives it an added benefit that is unique to each of the three specs:.
The added Touch of Death benefit for Windwalkers is to spawn Chi Spheres. It is a passive that gives us a chance to make our Spinning Crane Kicks free, and stronger. Dance of Chi-Ji - we are familiar with this one as an Azerite Power. The added Touch of Death benefit for Mistweavers is to spawn Healing Spheres. Invoke Yu’lon, the Jade Serpent - heals your allies with Celestial Breath (in what seems to be a throwback to the Legion Artifact, Sheilun), and spawns Healing Spheres. “Fistweaving” seems to be back, baby! Even if temporarily. The new version of Invoke Chi-Ji, the Red Crane increases your physical damage, makes you immune to movement-impairing abilities, and, more importantly, heals your allies for a part of the damage you deal. The added Touch of Death benefit for Brewmasters is to cleanse any remaining Stagger damage on you - like a “Double” Purifying Brew, if you will. Celestial Flames - gives a chance to increase the damage reduction on your Breath of Fire whenever you drink a brew, and spreads its damage over time component when you use your Spinning Crane Kick. Celestial Brew - absorbs damage, based on your attack power. (Rumor has it that if you yell “keg!” while casting it, it casts better.) Exploding Keg (talent) - this was the ability from your Legion Artifact, Fu Zan. Clash - that cool ability that was like the love-child of a Warrior’s Charge and a Death Knight’s Death Grip. Shuffle - a passive that increased the amount of damage you could Stagger as you used certain other abilities, such as Blackout Strike. Blackout Strike is, once again, going to be known as “Blackout Kick”. You may choose to equip either two 1-handed weapons or one 2-handed weapon again!. They’re Niuzao for Brewmaster, Xuen for Windwalker, and Yu’lon for Mistweaver, which is a new one (although Chi-Ji still exists for them, as a talent). The three “Invoke” talents are now baseline instead of talents. Touch of Death, our trademark finisher, is back to its original design (kills an enemy that has less health than you), and now has an added benefit for each spec. Spinning Crane Kick, to let us deal some AoE damage. Fortifying Brew, a defensive cooldown - always handy to have. Expel Harm, for another self-heal option. Spells that are once again shared by all three specs:. Maybe have a fine brew, too, if you will. So sit back, relax, and enjoy this guide. You are a person of fine taste! And people of fine taste like you deserve only the best information about what is changing for their class of choice, preferably in a concise and neatly organized manner - you may call us the tl dr to the official blog post we don’t mind! So you want to play a Monk in World of Warcraft‘s upcoming expansion, Shadowlands.